Tuesday, 25 October 2011

Sega Mega Drive: Mortal Kombat II

Year: 1993
Genre: Beat ‘em up
Players: 2
Our Rating: 7/10


Mini Review

Mortal Kombat II: The second outing of the popular and brutally violent series. The premise of Mortal Kombat is unchanged. You must win the tournament to secure the safety of the world. The first game laid down some good foundations for it’s sequel, it’s obvious that the team went back and kept the original larger than life feel of the game and exaggerated it even more. The character selection has been greatly extended with additions such as Baraka, Reptile, Kung Lao, Kitana, Jaxx and Melina.

The arenas themselves have been upgraded a knotch too, some with multi-platform reached by an uppercut, others with background animations to breathe a bit of life in the atmosphere. Perhaps the biggest change/improvement of the game though is the characters themselves. Whilst still a little stiff at times the animations and controls seem a little smoother and easier to get used to making this game much more enjoyable than the first. Each character has a range of in fight special moves. The characters each have their own Fatality, Friendship, Animality and Babality finishing moves too. There’s plenty here to learn and there is excellent replay value in mastering the finishing moves. Some of the most frustrating aspects of this game are the boss fights. Kintaro in particular seems to just be making fun of the learning curve. His teleport stomp must be one of the most annoying moves in beat ‘em up history. Overall though Mortal Kombat II is a solid fighting game, As is usually the case, the two player option is by far the most fun. If you haven’t played this game before it is worth a trial.







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